Emphasizing playability as well as scrupulous historical accuracy, research for the game has involved many of the best naval historians in the world. The 40+ scenarios in the High Seas Fleet booklet include the well-known big battles like Jutland (broken into three parts, as well as the complete engagment) and Dogger Bank, and many smaller fights. The scenario often include variants, covering historical "almosts" and "what ifs".
Fear God & Dread Nought 2nd Edition Products
Fear God & Dread Nought 2nd Ed. covers the period centered around World War I. This game uses the same terms and game system as other Admiralty Trilogy games (Harpoon, Command at Sea, and Dawn of the Battleship). Those familiar with any of these games will have no difficulty stepping into the First World War. A jumpstart scenario allows the novice to play quickly, with several scenarios also being optimized for solitaire play. While comprehensive, the rules are easy to follow for experienced gamers and novices alike. That makes it easy to learn and you know it will be accurate.
The High Seas Fleet Scenario Book provides 40+ scenarios whichinclude the well-known big battles like Jutland (broken into three parts, as well as the complete engagement) Dogger Bank, and many smaller fights. The scenarios often include variants, covering historical "almosts" and "what ifs".
The High Seas Fleet Data Annexes booklet provides the ship data needed to play the High Seas Fleet Scenarios, as well as data for the major units of other countries (USA, Japan, etc.)
This is a collection of the charts and tables that appear in the Fear God & Dread Nought 2nd Ed. rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets and data annexes.
The free Jumpstart booklet includes a learning scenario and an abbreviated rules set that allows players to try out the rules.
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